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		<title>Map-maker&#8217;s journal #7: Changeling: Stranded</title>
		<link>http://jakekessler.wordpress.com/2011/12/25/map-makers-journal-7-changeling-stranded/</link>
		<comments>http://jakekessler.wordpress.com/2011/12/25/map-makers-journal-7-changeling-stranded/#comments</comments>
		<pubDate>Mon, 26 Dec 2011 02:36:08 +0000</pubDate>
		<dc:creator>jakekessler</dc:creator>
				<category><![CDATA[Map-maker's Journal]]></category>
		<category><![CDATA[articles]]></category>
		<category><![CDATA[changeling]]></category>
		<category><![CDATA[level design]]></category>
		<category><![CDATA[puzzles]]></category>
		<category><![CDATA[starcraft ii]]></category>

		<guid isPermaLink="false">http://jakekessler.wordpress.com/?p=313</guid>
		<description><![CDATA[My newest level design project is Changeling, a puzzle RPG for the StarCraft II engine. In this journal entry I introduce the project and look at a few of the mechanics I designed for the first level, &#8220;Changeling: Stranded.&#8221; Hello again! If you&#8217;ve been wondering how the &#8220;Highborn&#8221; campaign, my RPG project for WarCraft III, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jakekessler.wordpress.com&amp;blog=24068710&amp;post=313&amp;subd=jakekessler&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>Map-maker&#8217;s journal #6: Music</title>
		<link>http://jakekessler.wordpress.com/2011/07/26/map-makers-journal-6/</link>
		<comments>http://jakekessler.wordpress.com/2011/07/26/map-makers-journal-6/#comments</comments>
		<pubDate>Tue, 26 Jul 2011 16:30:58 +0000</pubDate>
		<dc:creator>jakekessler</dc:creator>
				<category><![CDATA[Map-maker's Journal]]></category>
		<category><![CDATA[game music]]></category>
		<category><![CDATA[highborn campaign]]></category>
		<category><![CDATA[level design]]></category>
		<category><![CDATA[thievery]]></category>
		<category><![CDATA[voice acting]]></category>
		<category><![CDATA[warcraft iii]]></category>

		<guid isPermaLink="false">http://jakekessler.wordpress.com/?p=289</guid>
		<description><![CDATA[In this sixth update to my journal, I discuss the addition of outside musical assets to the game experience. Whew! I realize it&#8217;s been awhile since I&#8217;ve posted an update, but there&#8217;s a good reason for that:  in the month or so since you&#8217;ve heard from me, I&#8217;ve only been able to log about another 10 [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jakekessler.wordpress.com&amp;blog=24068710&amp;post=289&amp;subd=jakekessler&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>Map-maker&#8217;s journal #5: Meet Alendis</title>
		<link>http://jakekessler.wordpress.com/2011/06/28/map-makers-journal-5/</link>
		<comments>http://jakekessler.wordpress.com/2011/06/28/map-makers-journal-5/#comments</comments>
		<pubDate>Tue, 28 Jun 2011 18:15:46 +0000</pubDate>
		<dc:creator>jakekessler</dc:creator>
				<category><![CDATA[Map-maker's Journal]]></category>
		<category><![CDATA[highborn campaign]]></category>
		<category><![CDATA[level design]]></category>
		<category><![CDATA[warcraft iii]]></category>

		<guid isPermaLink="false">http://jakekessler.wordpress.com/?p=268</guid>
		<description><![CDATA[In this fifth installment, I introduce the second hero of the campaign: Alendis, the Mage Hunter, and discuss some of her basic abilities. I was thankfully able to log another ten hours on my campaign this weekend, which were enough to get me caught back up to an equivalent point to where I was before [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jakekessler.wordpress.com&amp;blog=24068710&amp;post=268&amp;subd=jakekessler&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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		<title>Map-maker&#8217;s journal #4: Redesign blues</title>
		<link>http://jakekessler.wordpress.com/2011/06/20/map-makers-journal-4-redesign-blues/</link>
		<comments>http://jakekessler.wordpress.com/2011/06/20/map-makers-journal-4-redesign-blues/#comments</comments>
		<pubDate>Mon, 20 Jun 2011 18:34:06 +0000</pubDate>
		<dc:creator>jakekessler</dc:creator>
				<category><![CDATA[Map-maker's Journal]]></category>
		<category><![CDATA[highborn campaign]]></category>
		<category><![CDATA[level design]]></category>
		<category><![CDATA[warcraft iii]]></category>

		<guid isPermaLink="false">http://jakekessler.wordpress.com/?p=249</guid>
		<description><![CDATA[This time I talk about some redesign work that&#8217;s come up in the current gameplay section, and how combining and frontloading two characters is helping out some balance problems. I finally managed to set aside another few hours this weekend to throw at this project. Unfortunately, as I began implementing my plans for the next section I [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jakekessler.wordpress.com&amp;blog=24068710&amp;post=249&amp;subd=jakekessler&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://jakekessler.wordpress.com/2011/06/20/map-makers-journal-4-redesign-blues/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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		<title>Map-maker&#8217;s journal #3: Research</title>
		<link>http://jakekessler.wordpress.com/2011/06/17/map-makers-journal-3/</link>
		<comments>http://jakekessler.wordpress.com/2011/06/17/map-makers-journal-3/#comments</comments>
		<pubDate>Fri, 17 Jun 2011 16:48:42 +0000</pubDate>
		<dc:creator>jakekessler</dc:creator>
				<category><![CDATA[Map-maker's Journal]]></category>
		<category><![CDATA[dwarf campaign]]></category>
		<category><![CDATA[founding of durotar]]></category>
		<category><![CDATA[level design]]></category>
		<category><![CDATA[thievery]]></category>
		<category><![CDATA[warcraft iii]]></category>

		<guid isPermaLink="false">http://jakekessler.wordpress.com/?p=232</guid>
		<description><![CDATA[In this third installment of my map-maker&#8217;s journal, I look at strengths and weaknesses of three WarCraft III campaigns that are similar to the one I&#8217;m making. It&#8217;s been a busy week and a half, and I haven&#8217;t been able to set aside much time lately to work on the Highborn campaign, unfortunately. What I have been able [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jakekessler.wordpress.com&amp;blog=24068710&amp;post=232&amp;subd=jakekessler&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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		<title>Designer Magic links down</title>
		<link>http://jakekessler.wordpress.com/2011/06/14/designer-magic-links-down/</link>
		<comments>http://jakekessler.wordpress.com/2011/06/14/designer-magic-links-down/#comments</comments>
		<pubDate>Tue, 14 Jun 2011 13:00:07 +0000</pubDate>
		<dc:creator>jakekessler</dc:creator>
				<category><![CDATA[Site news]]></category>
		<category><![CDATA[articles]]></category>
		<category><![CDATA[designer magic]]></category>
		<category><![CDATA[eye of the vortex]]></category>
		<category><![CDATA[magic: the gathering]]></category>

		<guid isPermaLink="false">http://jakekessler.wordpress.com/?p=121</guid>
		<description><![CDATA[I&#8217;ve become aware of an issue that is preventing some of my older Designer Magic articles from being accessed on Eye of the Vortex. Namely, the content on the host site has been taken down. I am working with the site owner to hopefully restore the content of my articles so I can rehost them here. Please bear [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jakekessler.wordpress.com&amp;blog=24068710&amp;post=121&amp;subd=jakekessler&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://jakekessler.wordpress.com/2011/06/14/designer-magic-links-down/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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		<title>Map-maker&#8217;s Journal #2: Tension</title>
		<link>http://jakekessler.wordpress.com/2011/06/12/map-makers-journal-2/</link>
		<comments>http://jakekessler.wordpress.com/2011/06/12/map-makers-journal-2/#comments</comments>
		<pubDate>Mon, 13 Jun 2011 02:40:04 +0000</pubDate>
		<dc:creator>jakekessler</dc:creator>
				<category><![CDATA[Map-maker's Journal]]></category>
		<category><![CDATA[highborn campaign]]></category>
		<category><![CDATA[level design]]></category>
		<category><![CDATA[starcraft ii]]></category>
		<category><![CDATA[warcraft iii]]></category>

		<guid isPermaLink="false">http://jakekessler.wordpress.com/?p=54</guid>
		<description><![CDATA[In this second journal entry, I discuss how I&#8217;m creating tension with my first few minutes of gameplay. I haven&#8217;t been charting my hours on this project yet, but I should probably start. As it is I would guesstimate I&#8217;m about 20 hours in &#8211; between two and three times as far as I was [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jakekessler.wordpress.com&amp;blog=24068710&amp;post=54&amp;subd=jakekessler&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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		<title>In transition</title>
		<link>http://jakekessler.wordpress.com/2011/06/12/in-transition/</link>
		<comments>http://jakekessler.wordpress.com/2011/06/12/in-transition/#comments</comments>
		<pubDate>Mon, 13 Jun 2011 01:00:55 +0000</pubDate>
		<dc:creator>jakekessler</dc:creator>
				<category><![CDATA[Site news]]></category>

		<guid isPermaLink="false">http://jakekessler.wordpress.com/?p=1</guid>
		<description><![CDATA[Welcome to the new Serious Business at jakekessler.wordpress.com! I&#8217;m still working to transition a lot of content over from the old site, so please bear with me for the time being.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jakekessler.wordpress.com&amp;blog=24068710&amp;post=1&amp;subd=jakekessler&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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		<title>Map-maker&#8217;s Journal #1: Getting started</title>
		<link>http://jakekessler.wordpress.com/2011/05/30/map-makers-journal-1/</link>
		<comments>http://jakekessler.wordpress.com/2011/05/30/map-makers-journal-1/#comments</comments>
		<pubDate>Mon, 30 May 2011 23:00:49 +0000</pubDate>
		<dc:creator>jakekessler</dc:creator>
				<category><![CDATA[Map-maker's Journal]]></category>
		<category><![CDATA[highborn campaign]]></category>
		<category><![CDATA[level design]]></category>
		<category><![CDATA[starcraft ii]]></category>
		<category><![CDATA[warcraft iii]]></category>

		<guid isPermaLink="false">http://jakekessler.wordpress.com/?p=43</guid>
		<description><![CDATA[The following was originally written on May 30, 2011. It is the first of my ongoing series documenting my level design process. In this first entry, I compare the toolsets available in the WarCraft III and StarCraft II editors, discuss some of the story I want to tell and some of the initial gameplay. So [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jakekessler.wordpress.com&amp;blog=24068710&amp;post=43&amp;subd=jakekessler&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://jakekessler.wordpress.com/2011/05/30/map-makers-journal-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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		<title>Streaming video: WarCraft Legends trailer</title>
		<link>http://jakekessler.wordpress.com/2010/03/14/streaming-video-warcraft-legends-trailer/</link>
		<comments>http://jakekessler.wordpress.com/2010/03/14/streaming-video-warcraft-legends-trailer/#comments</comments>
		<pubDate>Sun, 14 Mar 2010 05:00:41 +0000</pubDate>
		<dc:creator>jakekessler</dc:creator>
				<category><![CDATA[Reference media]]></category>
		<category><![CDATA[level design]]></category>
		<category><![CDATA[warcraft iii]]></category>
		<category><![CDATA[warcraft legends]]></category>

		<guid isPermaLink="false">http://jakekessler.wordpress.com/?p=166</guid>
		<description><![CDATA[&#160; Click here to return to the custom levels page. Tagged: level design, warcraft iii, warcraft legends<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jakekessler.wordpress.com&amp;blog=24068710&amp;post=166&amp;subd=jakekessler&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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